package com.life.view.brick
{
	import com.life.view.BaseBrickView;
	import com.life.vo.BrickVO;

	public class HardBrick extends BaseBrickView
	{
		public function HardBrick()
		{
			super();
		}
		
		override public function updateGraph( ):void {
			graphics.clear();
			switch(brickVO.hitCount){
				case 0:
					graphics.beginFill(0x0000ff);
					break;
				case 1:
					graphics.beginFill(0x000000);
					break;
			}
			graphics.drawRect(0,0,BrickVO.WIDTH, BrickVO.HEIGHT);
		}
		
	}
}